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What do I know about plotting? Not much is the answer. So let's try to find out how little that is.
Okay. What do I mean by plot? And what is the difference between plot and story? Is there a difference?
Well a plot (as defined by Chambers) is “the story or scheme of connected events running through a play, novel etc.” When you plot a course, you are planning a route for a journey. I would say (just a thought) that the plot is the route, and the story is the journey itself. You can take a lot of different routes to make the same journey and, similarly, you can tell the same story in many different ways.
I find it useful to think of a story as a journey, by the way. The interest will be the obstacles upon the metaphorical road, and the obstacles will get progressively more difficult to get over, under or around. Or through.
But a story is more than just a list of events or scenes. It is also meaning. It is what the storyteller wants to tell the story for. It is (or should be) the emotion that the storyteller wants to evoke. It is the wisdom he or she wants to share. His or her vision of the world, or of that particular world.
What about the plot then? Or have we lost that already?
A plot is a plan. A route map. But it is a map of both the outer world (what physically happens) and the internal one (where emotion lives).
There are a lot of very good books about the underlying pattern of stories: Joseph Campbell's The Hero with a Thousand Faces, Vogler's The Hero's Journey, Robert McKee's Story . One of my favourites (although nobody else I know much likes it) is The Seven Basic Plots by Christopher Booker. What they are all saying is that stories have underlying archetypes ... which is another way of saying that they are bout the experience of being human. The Human Condition, in fact. Yes, even if the story is about elves, it's really about us.
The question is, does being able to find archetypes in a successful story allow us to do it in reverse? In other words, can you build a story around the basic building blocks? And a follow up question is, can there be a story without any of those building blocks?
Let's have a look at some building blocks. I've roughly aligned the Hero's Journey with the Eight Point Arc and the Christopher Booker's plot “phases”:
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Hero's Journey |
Eight Point Arc |
The phases of the 7 basic plots |
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Ordinary World |
STASIS - once upon a time |
Initial Phase: constriction |
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The Call to Adventure |
TRIGGER - something out of the ordinary happens |
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Refusal of the Call |
QUEST causing protagonist to seek something |
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Meeting the Mentors: Supernatural Aid |
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Crossing First Threshold |
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Opening Out: journey begins, horizons expand |
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The Belly of the Whale |
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Tests Allies and Enemies: The Road of Trials |
SURPRISE things do not go as expected |
Severe Constriction: forces of reaction move into action |
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Approach to inmost cave: The Meeting with the Goddess |
CRITICAL CHOICE forcing protag to make difficult decision |
Nightmare moving towards climax |
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Woman as the Temptress |
CLIMAX which has consequences |
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Atonement with the Father |
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Ordeal: Apotheosis |
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Reward: The Ultimate Boon |
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The Road Back: Refusal of the Return |
REVERSAL the result of which is a change in status |
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Rescue from Without |
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The Magic Flight |
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Resurrection: The Crossing of the Return Threshold |
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Reversal & liberation: resolution |
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Master of the Two Worlds |
RESOLUTION and they all live (un) happily ever after |
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Return with Elixir: Freedom to Live |
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Now I defy anybody (or at least any storyteller) to read through the Hero's Journey without (a) starting to form stories in his or her head and/or (b) relating one or more of the steps to parts of whatever he or she is working on presently. It's powerful stuff.
Let's say you've written a scene. I dunno, two people arguing and one storms out. And you know the genre. Let's say it's horror. The question is, what function is the scene performing for the story?
Don't know? Well, you must know why you wrote it, surely? What about the scene or the characters captured your interest. What is the argument about? Is the surface argument the real subject or is there, lurking as so often, something hidden. An unspoken problem. Maybe different things for each of the arguers.
Well...the theory goes that both need to acquire wisdom to overcome a character flaw. And the way to acquire wisdom is through the steps above. The Hero's Journey. So you've got the marks on the map and you now need to relate them to the characters you've created.
Makes you wonder how Shakespeare and Dickens and Melville did it without the map, doesn't it?
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